![]() Check this page for detailed build instructions. We are providing static and shared, 64-bit windows builds, with GPL enabled. But be careful: last time I tried this (but a shared dll), FFmpeg decoding was slower when build from msvc than gcc's output. Release builds are manually triggered when new releases are made available by FFmpeg. ![]() If it does not work, you can try the visual studio toochain instead of gcc. In order to have statically files, you may directly use the. ![]() configure -enable-static -disable-shared Here are some tips for a static build (note that I've never build a static FFmpeg used inside visual studio, so maybe it will not work).įirst, of course, FFmpeg must be built with the static options: just to be sure, I use these options, so I have no. Note: The version of ffmpeg-static follows SemVer. The ffmpeg version currently used is 5.0.1. Supports macOS (64-bit and arm64), Linux (32 and 64-bit, armhf, arm64), Windows (32 and 64-bit). From here, compile FFmpeg with msys/mingw: FFmpeg build will autodetect that VS is present, thus will auto-perform the libcall.Įdit: Sorry, I skipped the "static" part of the question. ffmpeg-static ffmpeg static binaries for Mac OSX, Linux, Windows. Check the command line options (it way be useful to add /machine:i386).Īnother way to do this: instead of using windows's cmd directly to start msys/mingw, first start VS command prompt (you can start it from Start menu). Mine is located in C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin. The syntax is: lib /def:f /out:avcodec-54.lib You can use these files to get your *.lib files. In your output directory, you have some *.def files.
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